Skills -
Experience -
  • 10 + years with an emphasis on 3D Content Creation for Games. 

  • 3 + of those years as a 3D Art Lead & Principal 3D Artist. 

  • 4 of those years as a Senior 3D Artist & Designer.

  • 6 + additional years as a 2D Artist = Sequential Story Telling . Storyboards . Concept Design . Texture Creation.

 

  • A visual problem-solver with both quick, low - fi visualization skills & great attention to polish and final detail.

  • Flexible across multiple visual styles, intuitively understanding of the fundamentals of art and design through all phases of development, from concept through prototype and final assets.

  • Strong communication skills, naturally collaborative, both effective at supporting and partnering with others.  

  • Deep understanding of the technical requirements of real-time content development and getting high-quality results within tight performance budgets.

  • Passion for games, technology, and amazing user experiences!!!

MAYA . ZBrush . 3DS Max . Photoshop . 3D Coat . xNormal . The Quixel Suite . Substance Designer & Painter . Keyshot . Unreal 4 . UNITY . Rally . High to Low Poly Pipeline . Digital Sculpting . 3D Concept Design . 3D Modeling 2D Textures . Augmented Reality . Marmoset  Topogun . Performance . Optimization . Production Pipelines . PBR : Physically Based Rendering

Credits -

Hi! I'm Armando & I love 3D.